GIANT ANT QUEEN
{{Monster Table
| style=
| creature=Giant Ant, Queen
| size=Large | type= Vermin
| hd=4d8+4 | hp=22
| init= –1
| speed= 40 ft. (8 squares)
| ac= 17 (–1 size, –1 Dex, +9 natural), | touch= 8 | flat= 17
| bab= +3 | grapple=+10
| at= Bite +5 melee (2d6+4)
| full_at= Bite +5 melee (2d6+4)
| space= 10 ft. | reach=5 ft.
| sa= Improved grab
| sq= Scent, vermin traits
| fort= +5 | ref= +0 | will= +2
| str=16 | dex=9 | con=13 | int= | wis=13 | cha=11
| skills= —
| feats= TrackB| env= Temperate plains
| org= Hive (1 plus 10–100 workers and 5–20 soldiers)
| cr= 2
| align=Always neutral
| treas= 1/10 coins; 50% goods; 50% items
| adv= 5–6 HD (Large); 7–8 HD (Huge)
| la= —
}}
Giant ants are among the hardiest and most adaptable vermin. Soldiers and workers are about 6 feet long, while queens can grow to a length of 9 feet.
COMBAT
Improved Grab (Ex): To use this ability, a giant ant must hit with its bite attack. Skills: *Giant ants have a +4 racial bonus on Survival checks when tracking by scent and a +8 racial bonus on Climb checks. A giant ant can always choose to take 10 on Climb checks, even if rushed or threatened. SEE WIKIPEDIA ENTRY: Ant- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:CR2 Category:Large Size Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:Plains Terrain Category:Temperate Climate Category:Vermin Type Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}